ASA logo
Intersectional Monopoly
Monopoly board with game pieces ready for play
Cover Page
Requires Subscription DOCX
Requires Subscription PDF
Requires Subscription DOCX
Requires Subscription DOCX

Keywords

Intersectionality
social inequality
stratification
simulation
game
Monopoly

How to Cite

Turgeon, Brianna, and Sarah Donley. (2023) 2023. “Intersectional Monopoly”. TRAILS: Teaching Resources and Innovations Library for Sociology, May. Washington DC: American Sociological Association. https://trails.asanet.org/article/view/4048.

Abstract

Monopoly simulations are widely used in sociology classrooms to illustrate social inequality. These simulations have been critiqued as being one-dimensional and focusing too much on social class. Alternatively, scholars have developed Monopoly simulations that illustrate racial inequality, gender inequality, deviance, and intersectional experiences....

Download this resource to see full details. Download this resource to see full details.

Details

Subject Area(s):
Race, Class and Gender, Stratification/Mobility
Resource Type(s):
Class Activity
Class Level(s):
Any Level
Class Size(s):
Any

Usage Notes

Intersectional Monopoly


Brianna Turgeon, bturgeon@jsu.edu


Sarah Donley, sdonley@jsu.edu


Jacksonville State University


Purpose/Goal Monopoly simulations are widely used in sociology classrooms to illustrate social inequality. These simulations have been critiqued as being...

Download this resource to see full details. Download this resource to see full details.

Learning Goals and Assessments

Learning Goal(s):

  1. Students will be able to understand intersectionality and how individual’s experiences are shaped by social location (e.g. race, class, gender, sexuality) and structural conditions.
  2. Students will interact with characters of differing backgrounds and ideally students will gain understanding and empathy toward various life experiences.

Goal Assessment(s):

  1. Debriefing questions asking about students’ outcomes in the game, the experiences of their characters, and explanations for those outcomes.
  2. Debriefing questions asking about similarities and differences from their characters, how it felt playing that character, and what they learned from playing a character of a different social location.

When using resources from TRAILS, please include a clear and legible citation.

Cover Page
Requires Subscription DOCX
Requires Subscription PDF
Requires Subscription DOCX
Requires Subscription DOCX

Our website uses cookies to improve your browsing experience, to increase the speed and security for the site, to provide analytics about our site and visitors, and for marketing. By proceeding to the site, you are expressing your consent to the use of cookies. To find out more about how we use cookies, see our Privacy Policy .